#pragma once

#include<Windows.h>


#define UGP_INVALID -1
#define UGP_OK 1
#define UGP_FAIL 0

#define WinHWND HWND

typedef long VertexType;

enum PrimType{
	NULL_TYPE, 
	POINT_LIST, 
	TRIANGLE_LIST, 
	TRIANGLE_STRIP, 
	TRIANGLE_FAN, 
	LINE_LIST, 
	LINE_STRIP
};
